By Stan Rezaee
The announcement that a sequel to Homefront, a game that lead to the demise of of its developer and help bankrupt its publisher, has stumped many in the gaming community. Many never expected a sequel while a few are wondering why bother making a follow up to a mediocre game.
Yet gamers forget that not every title has been a hit the first time while a few went through a slump before being redeemed. Here is an example of five games that failed at first but earned a second chance among gamers;
5. Driver - The series started as an icon during the days of the PlayStation but became a joke when Driv3r failed to redefine the genre. A follow up, Driver: Parallel Lines, was also meet with modest reviews by critics while failing to reignite gamers interest. By the time gaming entered the Seventh Generation, the series was almost forgotten.
After Ubisoft acquired the rights to the series, they aimed to redeem the series for the fans. Driver: San Francisco abandoned the GTA-style elements and returning the series to its roots while introducing new gameplay content. The game was highly praised by critics and became a hit among gamers.
4. Just Cause - This was one of those games that had a good setup but terrible controls and functions. Just Cause has players work with rebels in attempt to destabilize and overthrow a South American dictator. This required waging a guerrilla war with acts of sabotage and taking control of key locations.
However its clunky function along with poor control setup earned it mediocre reviews from critics and gamers. It also failed to standout from games like Mercenaries and Grand Theft Auto: San Andreas.
All the game needed was a little polishing and it paid off the highly successful sequel, Just Cause 2. The sequel kept all the content of the original but made it smoother to function while giving players a reliable grappling hook and the ability to fart parachutes.
Gamers fell in love with Just Cause 2 so much that a group of dedicated fans created a multiplayer function that received the blessing of the games developers.
3. Hitman - Mr. 47 introduction to the gaming community didn't go as Eidos and IO Interactive planned. Hitman: Codename 47 introduced gamers to the series and Mr. 47 but it was a very poor first impression. Despite its good premise, the game suffered from poor controls and a clunky gameplay.
Critics were not happy with the finished game and they panned it with mediocre reviews. However it did develop a small cult following among fans of the stealth action genre.
Yet one thing a gamer gotta love about Eidos was they have their developers learn from their mistakes quick and fixed it for the sequel. Hitman 2: Silent Assassins fixed the clunky gameplay and presented a polished second chance for Mr. 47. The second chance worked as the game was highly praised by critics and fans.
To redeem the series previous blunder, Hitman: Contracts acted as a semi-remake by recreating several of the original missions. The game was highly praised by critics and it help redeem the origins of Mr. 47's story.
2. Killzone - The series has become staple for PlayStation gamers but many forget the game failed to be a classic when it was first released. The original game for the PS2 was marketed as Sony grittier rival to the Halo series by being a fast paced action shooter set in a futuristic conflict zone. However the game was met with mediocre reviews while mocked by gamers for failing to live up to the hype. This could have been the end of the Second Extrasolar War for gamers.
However the series earned a quick redemption thanks to Killzone: Liberation for the PSP but more needed to be done save the series. The game had a good premise but a terrible delivery, thankfully lessons were learned in time for the Seventh Generation consoles.
The result was gamers taking the fight to the Helghan homeworld in Killzone 2. The game was a hit among gamers and was praised by critics as one of the best shooter for the PlayStation 3. Its follow up, Killzone 3 improved an already successful setup while avoided being branded as a Call of Duty knockoff.
1. Grand Theft Auto (console only) - A game series doesn't just earn over $1 billion in a few days without going through some trial and error. The series started as an innocent racing game titled Race'n'Chase before a glitch convinced DMA to create what is known as Grand Theft Auto. The game was a success on the PC but failed to gain the attention of console gamers as it earned mediocre to poor ratings.
Grand Theft Auto 2 did no better as it was also meet with mediocre reviews from critics. This would have been the end of the series unless real changes were made.
It was during the Sixth Generation of console that gaming went from a niche culture to be part of pop-culture all in thanks to the success of Grand Theft Auto III. The games premise attracted gamers and non-gamers while breaking sales records in the media industry. Its success was followed with Grand Theft Auto: Vice City along with Grand Theft Auto: San Andreas which broke its predecessors records and raised the bar for the gaming industry.
Ever since its success during the Sixth Generation, GTA has grown to become a pop-culture icon. The game has also been an example for the industry to follow while constantly raising the bar and setting new records.
Hence there is some hope that Homefront: The Revolution could become a successful series despite the failure of its predecessor.